RPG drivers!
(Within MY idea of what makes an RPG track....)
I've been (sort of) adding more and more MT to introduce stories into my RPG tracks, with twists and turns here and there to make it interesting (Culminating in 'The Labarum').
Now, am I wasting my time? Is a good storyline not required?
In 'The Labarum' you HAD to do certain things to progress! In my next RPG I have a number of choices. I've already hidden 4 things, can build a story around them easily, can hide a really 'hard to find item', and/or, like The Labarun, can tell a tale to enjoy. Who prefers what?
Come on, give us builders a better chance of producing what you want!
Poke the poll!
Track is done, Mod is done, Story is on hold.. pop is waiting for feedback... :gamer:
pop