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Easter egg or part of route?

Info and Help on Trackmaking

Easter egg or part of route?

Postby popgun » 16.06.2010, 08:00

Guys,

Nearly finished a pretty big RPG track and have hit a quandary. I have 2 hidden parts to my track that are pretty big. Don't want to give it away, but you will know about them when driving the track in multiplayer, because you can see other people on them! In single player you wouldn't even notice. The question is: Should I stick a checkpoint on them to force people to find the hidden entrances, or, just leave them as an easter egg for 'those in the know'?

Track currently runs about 15/16mins and would add another 2 mins if forced to find them.

Thing is, they're a real treat as you can view parts of the track from them, that you haven't got to yet.. :)

You're the drivers, what's your preference?



pop
Loads of mods, loads of tracks. Look em up. :)
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Postby MadeAnonymous » 16.06.2010, 08:23

I actually prefer big easter eggs, it shows dedication ^^
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Postby heartX » 22.06.2010, 22:16

I prefer easter eggs.
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Postby Igntul » 23.06.2010, 07:14

a track with good easter eggs is like it is 2 tracks in one... I sincerely even prefere to hunt for eggs than to hunt a rec ^^
so easter eggs ftw and make it hidden! :p
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Postby Kryw » 23.06.2010, 10:35

haha on my futur track , you have a scenery and track = 50% but the next part = E-Eggs hunting :D
[color=#FFFF00]Sob
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Postby Igntul » 12.08.2010, 09:34

yeee can we make a easter omlet?
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