[quote='HawkGer']With the new mapping technology I immediately thought an RPG in Bay with stadium physics could be nice. Haven't tried much with it yet but I had the idea to make a Bay version of the GM Mod. I only spent 20 minutes on that mod and edited only two or three textures by hand but I hope it still looks okay ^ ^ The walls of the platform blocks are completely nontransparent now, so closed rooms could be achieved...[/quote]
wow, great work :- )
...the new technique indeed seems to get people inspired and wondering if it can be applied for RPG (and after all MixD told us yesterday, that Mods can be used with the new technique :- D)
JumperJack in a PM (hope JJ does not mind me quoting^ ^ wrote:well, don't you think that this could be a whole new field of inspiration in the world of RPGs?! : D
i see possibilities at least. i just personally haven't got time to build one. : P
but when someone does (and for some reason i'm sure that you'll know about it ^ ^'), i'd really like to race it!! :- D...
i guess JJ is more than "excused" not having time to build an RPG, being big part of the organization of 'Revelation Skirmish' and all :->>
will be interesting to see what is possible for RPG with this 'Environment Mix Technology' MixD gave the TM Community :- D