Mini RPG building "challenge"
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Hey folks,
i have a rather strange request to make here:
Nadeo contacted me because they want to feature the RPG Titlepack at the Paris Games Week, so visitors can try out RPG - a pretty nice idea.
They requested a mappack with "short" and "easy" tracks, and that's what i gave them. Unfortunatly, these terms have quite a different meaning for RPG and Nadeo... they "rejected" all of the tracks. On order to still get the chance to be featured at the Paris Games Week we need tracks, and we need them FAST - 26. of October!!! I know this is very short term, but the tracks nadeo wants should not be too much work:
Here are the criteria:
-SHORT
they have to be 2 mins gold time MAX - 1:30 is probably a good target to work torwards!
-EASY
and i mean REALLY EASY - not RPG-easy, Nadeo-easy - No narrow paths, no perfect driving to get speed for a jump, no pathfinding at all, really obvious routes, no hard tricks of any kind - just straight forward stuff.
I know, it doesnt sound very exciting, but this is the chance to get RPG to a bigger audience - which is good!
If you are interested, please let me know, maxi and i will try to come up with some stuff, so we should at least have two tracks to show, but this is your chance to get your track presented on the Nadeo booth at the Paris Games Week. so GOGOGO
ZiZa
i have a rather strange request to make here:
Nadeo contacted me because they want to feature the RPG Titlepack at the Paris Games Week, so visitors can try out RPG - a pretty nice idea.
They requested a mappack with "short" and "easy" tracks, and that's what i gave them. Unfortunatly, these terms have quite a different meaning for RPG and Nadeo... they "rejected" all of the tracks. On order to still get the chance to be featured at the Paris Games Week we need tracks, and we need them FAST - 26. of October!!! I know this is very short term, but the tracks nadeo wants should not be too much work:
Here are the criteria:
-SHORT
they have to be 2 mins gold time MAX - 1:30 is probably a good target to work torwards!
-EASY
and i mean REALLY EASY - not RPG-easy, Nadeo-easy - No narrow paths, no perfect driving to get speed for a jump, no pathfinding at all, really obvious routes, no hard tricks of any kind - just straight forward stuff.
I know, it doesnt sound very exciting, but this is the chance to get RPG to a bigger audience - which is good!
If you are interested, please let me know, maxi and i will try to come up with some stuff, so we should at least have two tracks to show, but this is your chance to get your track presented on the Nadeo booth at the Paris Games Week. so GOGOGO
ZiZa