ZiZa wrote:nadeo might finally accept us as a legit community
Panasco wrote:So, first of all I really have to say, THIS IS F*KING INCREDIBLE! :hail: *reverently bowing* :hail:
What you created here is truely a milestone for RPG, driving and especially building will never be the same.
I think of that in both positive but also somehow in negative way.
The good side is obvious; Tons of new blocks mean tons of new possibilities, awesome structures and realistic atmosperes, perfect for story-telling.
However, where all of these borders have been removed my anxiety begins: I got this foreboding feeling when driving VKLFs track this morning ( don't get me wrong, I really enjoyed it! I love the atmospehre and all the details which made it so realistic!), it was all about the scenery and giving the driver the feeling of acutally being in this ancient place you are exploring and driving around in. I fear that all the beatiful structures will replace original tricks and funny stuns (I know this story-based atmospere style is what RPG is really about, but it were the sick ideas and awesome jumps that got me (and probably many others) really into RPG). I fear that we will get hundreds of realstic replicas of historical buildings but maps where you have to perform stunts to get to the next CP , where reaching the next CP is an actual challenge (I'm not talking about trial) will cease to be. For me RPG is more than just driving over some roofs and racing among some realistic statues (again, no offense...).
But let's not be that one deadhead afraid of progress :growup: Let's set a good example by starting to build the kind of tracks I wish to drive.
But not now, right now we have to celebrate
Thank you for all the work and time you put in this!
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