A few days ago Maxi031 resurfaced and told me what I was doing wrong, which solved all my problems. So now I can go back to making objects

Some bad news though: Maxi's HDD crashed a few months ago and he lost a ton of data, including the 70+ objects he already made. So those are now lost forever...
Current progress of the Title pack: 220 objects finalized
http://www.vinummusik.de/Trackmania2/Screens/RPGtitlepackreturn.jpg
http://www.vinummusik.de/Trackmania2/Screens/RPGtitlepackreturn2.jpg
Playing around with transparency...same map:
http://www.vinummusik.de/Trackmania2/Screens/RPGtitlepackreturn3.jpg
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So here is why I made this thread: I really need some help!
There is currently just me editing these objects. I got a lot of stuff to do besides Trackmania. So finishing all those objects will take ages. Some help would speed things up a lot. Contact me if you are interested.
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Here is our plan:
Currently we are using the material StadiumDirtGrid which has the PhysicsID 'metal' and uses the texture "StadiumFence". This texture can be made transparent, that's why I chose this material.
The StadiumFence texture will be made 8194x8914 in size and will use this layout for texture assignment:
http://www.vinummusik.de/Trackmania2/Screens/RPGtitlepacktexturetemplate.jpg
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Here is a list of object categories...some already filled with objects...others just imaginary for now

+---((D450_LodAnimation))
| +---Doors
| +---Symbols
| \---Walls
+---((X410_Lights))
| \---GlowingVegetation
+---D460_OutsideStadiumBigStructures
| +---ArcticPlain
| +---AstronomicalObjects
| +---BackgroundImageFlatPlane
| +---BuildingsComplete
| +---Cave
| +---Cliff
| +---Crater
| +---Dunes
| +---FlyingTerrain
| +---GroundFlatPlane
| +---Miscellanous
| +---MountainsHigh
| +---MountainsLow
| +---RoadsHuge
| +---StructuralParts
| +---StructuralParts2
| \---Trees
+---D470_BasicShapesVariousHalfQuarter
| +---ChamferBox
| +---ChamferCone
| +---ChamferCyl
| +---ChamferSphere
| +---Cone
| +---Cylinder
| +---Gengon
| +---Hedra
| +---Pyramid
| +---Sphere
| \---Tube
+---D480_BasicShapesFlatPlanesDetailed
| +---Arrows
| +---Billboards
| +---BuildingFacadeAdditions
| +---BuildingFacades
| +---Cables
| +---CeilingSpecial
| +---CratesAndBoxes
| +---Doors
| +---Faces
| +---FencesAndWires
| +---Flags
| +---FloorSpecial
| +---Grids
| +---GroundsSpecial
| +---Icons
| +---IndustrialSystems
| +---Lights
| +---MiscellaneousBig
| +---MiscellaneousSmall
| +---NPC
| +---Ornaments
| +---Pictures
| +---Pillars
| +---Roads
| +---RoadsAdditions
| +---Roofs
| +---Signs
| +---Statues
| +---Symbols
| +---Textiles
| +---Texts
| +---TextureSpray
| +---TextureSpray2
| +---Tracks
| +---Vegetation
| +---WallsSpecial
| \---Windows
+---D490_BasicShapesFlatPlanes
| +---BendL
| +---Circle
| +---FourSides_Other
| +---FourSides_RectangleGround
| +---FourSides_RectangleWall
| +---FourSides_SquareGround
| +---FourSides_SquareWall
| +---N-Gon
| +---N-Gon2
| +---Triangle
| +---Triangle2
| \---Triangle3
+---D500_BasicShapesExtended
| +---ChamferBox
| +---ChamferCone
| +---ChamferCylinder
| +---ChamferSphere
| +---Gengon
| \---Hedra
+---D510_BasicShapesBox
| +---BoxBendL
| +---BoxBendU
| +---BoxGround
| +---BoxGround2
| +---BoxSquare
| +---BoxWall
| \---BoxWall2
+---D520_BasicShapesVarious
| +---Cone
| +---Cylinder
| +---Prism
| +---Pyramid
| \---Sphere
+---DXXX_Alphabet
| +---Lowercase_A-O
| +---Lowercase_O-Z
| +---SpecialCharacters
| +---Uppercase_A-O
| \---Uppercase_O-Z
+---DXXX_BasicShapesBoxUnicolor
+---DXXX_BasicShapesComplex
+---DXXX_BasicShapesCutout
+---DXXX_BasicShapesInteriorBackface
+---X410_CompleteStructures
| +---BayBuilding2
| +---BayBuilding3
| \---BayMainBuilding
+---X410_Decoration
| +---Ancient
| +---Balustrade
| +---Horror
| +---HousingObjects
| +---Industry
| +---Mechanical
| +---MedievalInspired
| +---RoadDecoration
| +---ScifiInspired
| \---WallOrnaments
+---X410_DrivingAdditions
| +---Banks
| +---CanyonRoadAdditions
| +---Pipe
| +---Ramps
| \---TunnelSubway
+---X410_PlatformCustomSlope
| +---AlternativeTexuring
| +---Other
| +---Platform135BaseBlocks
| +---PlatformAdjustedAnglesAltTexturing
| +---PlatformAdjustedAnglesMain
| +---PlatformToRoadSet
| +---PlatformToRoadSet2
| \---PlatformToRoadSetTwists
|
+---X410_PlatformStandard
| +---32x32x8_Variations
| +---Bends
| +---PlatformStandardBaseBlocks
| +---PlatformStandardBlocksAltTexturing
| +---StraightConnections
| +---TubesAndWallrides
| \---Twists
+---X410_StructuralAdditions
| +---CeilingAdditions
| +---ChurchColumnsAdditions
| +---ChurchColumnsFull
| +---ChurchMainStructures
| +---Grids
| +---Pillars
| +---Railings
| +---RoadBlockades
| +---RoadFoundations
| +---Ruins
| +---SmallStructuralParts
| \---WallAdditions
|
+---X410_Terrain
| +---(Dune)(Desert)
| +---(ScifiTerrainWithCaveTemplates)
| +---BayPort
| +---CaveBig
| +---CaveConnection
| +---CaveSmall
| \---DirtHill
+---X410_TerrainDecoration
| +---CaveDecoration
| +---Rocks
| +---RocksDriveable
| +---Trees
| +---VegetationMedium
| \---VegetationSmall
+---XXXX_ObjectPlacementHelpers
+---X490_Roads
| +---(32x32x1.35 HighwayRoad)
| +---(PlankPath)
| +---(SomeNarrowRoad)
| +---(StormRoad)
| +---(TubeThickness0)
| +---(TunnelTube)
| +---(WipeOutRoad)
| +---ChineseWall
| +---CoastRoad
| +---InviRoad
| \---Rails
\---X500_StadiumBlocks