Anonymous's unfinished RPG showcase
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Hi!
Since I am "done" with TM for the most part, I want to show off the track I was working on the last year.
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I hope to host this on RPG Pub 2 with a password (I hope igntul notified kiyo
) so no randoms will join (it is important to me that everybody on the server knows that this is a VERY unfinished track).
This will happen Sunday 31st October from 12 CET and onwards. I don't know how long it takes to finish it for first-timers, maybe 4 hours. I don't know. AT is 60 minutes. The track is perhaps 15% finished. or 20%.
the new parts has not been beta tested. i will not drive; i will spectate to see if things can be improved and write it down in a list in case I want to build more.
if anybody volunteers to build on the map after the showcase, I will consider it.
I am doing this because a) I want to show off my work, and b) I want to share my ideas; you can use the new tricks too!
If there is anything else, just ask!
trivia:
somewhere between 32 and 34 000 CC.
every single mix is done in CE.
over 7000 blocks
huge outside stadium part
no real buildings
in the final version, you should not be able to go wrong anywhere! (even if you tried). since this is unfinished i know there are a couple places where you can skip a cp, but they are not obvious at all)
in the final version, you should not be able to get out of the track! yes, even outside the track it should be impossible to get out of the track. i have built "walls" outside so this is impossible. but again, this is unfinished, so there might be a small gap somewhere.
no MT in this unfinished version.
huge open spaces available for building lots and lots of hours of driving in the same style
i hope there will be some pathfinding too.
big thanks to HawkGer for help with the poster (sorry for dropping your font ^^)
Since I am "done" with TM for the most part, I want to show off the track I was working on the last year.

I hope to host this on RPG Pub 2 with a password (I hope igntul notified kiyo

This will happen Sunday 31st October from 12 CET and onwards. I don't know how long it takes to finish it for first-timers, maybe 4 hours. I don't know. AT is 60 minutes. The track is perhaps 15% finished. or 20%.
the new parts has not been beta tested. i will not drive; i will spectate to see if things can be improved and write it down in a list in case I want to build more.
if anybody volunteers to build on the map after the showcase, I will consider it.
I am doing this because a) I want to show off my work, and b) I want to share my ideas; you can use the new tricks too!
If there is anything else, just ask!
trivia:
somewhere between 32 and 34 000 CC.
every single mix is done in CE.
over 7000 blocks
huge outside stadium part
no real buildings
in the final version, you should not be able to go wrong anywhere! (even if you tried). since this is unfinished i know there are a couple places where you can skip a cp, but they are not obvious at all)
in the final version, you should not be able to get out of the track! yes, even outside the track it should be impossible to get out of the track. i have built "walls" outside so this is impossible. but again, this is unfinished, so there might be a small gap somewhere.
no MT in this unfinished version.
huge open spaces available for building lots and lots of hours of driving in the same style
i hope there will be some pathfinding too.
big thanks to HawkGer for help with the poster (sorry for dropping your font ^^)