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Postby rapy » 29.09.2010, 08:46

rapy
 
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Joined: 29.09.2010, 07:54


Postby MadeAnonymous » 29.09.2010, 09:58

Set the time limit to 0?
MadeAnonymous
 
Posts: 219
Joined: 16.04.2010, 17:10


Postby rapy » 29.09.2010, 17:54

Anonymous wrote:Set the time limit to 0?

ok, where?

Code: Select all
<?xml version="1.0" encoding="utf-8" ?><autotime>   
<!-- Set the multiplicator for author time (e.g. 6x author -->   
<!-- time = new timelimit); set to 0 to disable function   -->   
<multiplicator>0</multiplicator>   
<!-- Set minimum timelimit in minutes -->   
<mintime>0</mintime>   
<!-- Set maximum timelimit in minutes -->   <maxtime>0</maxtime>   
<!-- Set default timelimit in minutes if any error occurs -->   <defaulttime>0</defaulttime>   
 <!-- 2 = in TMF message window, 1 = in chat, 0 = none -->   <display>1</display>   
<message>{#server}>> Set {1} timelimit for {#highlite}{2}{#server} : {#highlite}{3}{#server} (Author time: {#highlite}{4}{#server})</message></autotime>

here?
Last edited by rapy on 29.09.2010, 18:00, edited 2 times in total.
rapy
 
Posts: 3
Joined: 29.09.2010, 07:54


Postby -|MfG|-Big Alâ„¢ » 30.09.2010, 08:47

Code: Select all
<team_usenewrules>0</team_usenewrules>
<team_pointslimitnewrules>5</team_pointslimitnewrules>
<timeattack_limit>0</timeattack_limit>                <--------------here
<timeattack_synchstartperiod>0</timeattack_synchstartperiod>
<laps_nblaps>3</laps_nblaps>
<laps_timelimit>0</laps_timelimit>
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-|MfG|-Big Alâ„¢
 
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Postby rapy » 30.09.2010, 15:11

Are you kidding me? is an rpg server, of course, <timeattack_limit> 0 </ timeattack_limit>, is 0

Thanks anyway
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Joined: 29.09.2010, 07:54


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