Well, let's hope that someone is going to come up with something and that we can use blockmixing some time in the future. For RPG it is not that bad though. We could always include the most blockmixed stadium blocks as objects in the RPG title. I have most of the stadium blocks ripped already, only recreating the right textures might be tricky. So I think for us we will be good.
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I thought a little more about what objects to include in the RPG title and I came up with a very elaborate plan.
My idea is to create a sort of simple version of a 3d modelling program. Basically the title would provide you with the basic building blocks you need and with those you can build structures and save them as macroblocks.
For example picture a pyramid shape. You can use a pyramid shape on all kinds of structures. In small size it could be added to the top of a fence post....go larger and it could be the top of a castle wall. Go larger and it is the roof of a castle tower. Go evern larger and it's a real pyramid.
Now what do we need? Many shapes. In different sizes and dimensions. WIth different textures that can be modded.
So let's say there are 10 basic shapes. For each of those shapes let's say we need 20 size variations. And for those 20 size variations we each want to have 10 different texturing possibilities. That would give us a total of 2000 objects !!!
Sounds a lot and yep...it is a lot. But the shapes can be very easily made in a 3d program since they already provide those.
I made a few pics to show what I mean by "basic shapes" and size variation:
http://www.vinummusik.de/Trackmania2/ForumContent/customblocksideas3dsmax2.jpghttp://www.vinummusik.de/Trackmania2/ForumContent/customblocksideas3dsmax3.jpghttp://www.vinummusik.de/Trackmania2/ForumContent/customblocksideas3dsmax1.jpgThe big advantage of this plan is that once this "simple 3d modelling editor" is done people would be able to build more complex objects in the editor and save them as a macroblock to be used later. Macroblocks are not bound to a Title pack like objects (although I guess they can be inlcuded in the title pack as well) ...so they can be freely shared in the community.
Macroblocks can also be freely added or removed by every user....that is another great advantage.
So what do you guys say...is this a whacko idea or a brilliant idea?
