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UnderTheSeas[TM2]

PostPosted: 05.12.2013, 00:40
by XT3
I'VE DONE IT! Oh man my adrenaline is running! :D So a fellow Forum member suggested that I convert UnderTheSeas mod for Trackmania2. I did! in only 3 days! Now yes I did do that in three days. Now I have a lot to talk about. For one, I had to add files that .Max was missing in his mod. Such as DirtTurbo, Freewhelling and more. So I made the inflatables textures as well so almost every main texture is moded. Now the best thing is that I only used all the original textures in his mod to begin with. 8)

The only original textures was the moods. Day, Sunrise, Sunset and Night. For each I had to rename the FX clouds and I added a sky background and I added light colors. Now I also forgot the black is transparence on the skycolor file so the night has stars in the sky. One last thing about the moods, I also removed the clouds. :D Why? Cause its under the sea. There is no clouds under water! :D

Now I got 20screenshots to share 5 for each mood. Also if you think I should change anything let me know and you can all download it here.
UnderTheSeas[TM2]

Sunrise
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Day
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Sunset
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Night
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PostPosted: 05.12.2013, 01:00
by Xerox
Wow! It looks great. Very good job here XT3!
Waiting for someone using this mod! It will be awesome :D

PostPosted: 05.12.2013, 01:12
by XT3
Thanks for the comment, and yes someone should make a track with the mod. Like me! The last five pictures is said track and I'm taking my time with it.

PostPosted: 05.12.2013, 09:42
by malun22
Thanks for making this, but you forgot the custom blocks for the TitlePack :D
Maybe you should talk with Hawkger or someone else who knows how to make mods.

PostPosted: 05.12.2013, 09:55
by kaze.
awesome work.
i especially like the sky in day mood. :D

PostPosted: 05.12.2013, 14:00
by XT3
malun22 wrote:Thanks for making this, but you forgot the custom blocks for the TitlePack :D
Maybe you should talk with Hawkger or someone else who knows how to make mods.


I will update the mod for the objects. THe only thing that i don't need to change is the glass. I'll be testing the other textures for the objects. SO i'll do it later after work today.

PostPosted: 06.12.2013, 16:05
by malun22
I hope you'll be ready soon :D <but don't see this comment as preasure!

PostPosted: 06.12.2013, 16:57
by XT3
Just updated the Object Rocks. Redownload to get it. The vegetation right not is a filler. I'll replace it with seas life and grass etc.

PostPosted: 08.12.2013, 03:47
by HawkGer
Uhm something I'm missing? The StadiumSculptD texture for the rocks in your mod is 512 x 512 pixels in size. But it has to be 8192 x 4092, otherwise it looks blurry.
Look here: http://tm2rpg.blogspot.de/2013/11/information-about-rpg-modding.html