[RpG] Mandala by schwep
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I played a pretty amazing RPG track a couple of days ago, and noticed that it had no comments and no awards on TM2X, and that seemed like a shame to me, because it's obvious that a huge amount of work went into this track, and I had a lot of fun driving it, so...time for a little pimpage.
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Mandala by schwep
Note that this track is NOT made with the RPG mod, and is a vanilla TM2 track (other than the addition of a great reskin--the Terra India Mod by none other than HawkGer himself.
While it obviously could have been made better with the RPG mod, it's a really amazing work of design, just as it is.
The track is rated at Intermediate difficulty by the author, but I think it's at least Advanced, with a couple bits possibly being Expert. It's tough, and took me well over an hour to get through the first time.
The track is huge, covers the entire build space, and is multiple levels deep in most places. Per TM2X, the build cost is a bit over 13K, but it seemed to run fine on my machine.
I had pathfinding difficulty in a few spots, but was never stopped for more than a couple of minutes. It's pretty easy to figure out where to go next with Cam 7.
Some of the routes, stunts, and jumps are very creative, and I was quite impressed by how *calculated* everything is. There were a few places where a jump seemed impossible at first glance, but once I figured out how to get the right speed, everything flowed smoothly.
I encourage everyone reading to download this track and check it out--it's very cool.
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Mandala by schwep
Note that this track is NOT made with the RPG mod, and is a vanilla TM2 track (other than the addition of a great reskin--the Terra India Mod by none other than HawkGer himself.
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The track is rated at Intermediate difficulty by the author, but I think it's at least Advanced, with a couple bits possibly being Expert. It's tough, and took me well over an hour to get through the first time.
The track is huge, covers the entire build space, and is multiple levels deep in most places. Per TM2X, the build cost is a bit over 13K, but it seemed to run fine on my machine.
I had pathfinding difficulty in a few spots, but was never stopped for more than a couple of minutes. It's pretty easy to figure out where to go next with Cam 7.
Some of the routes, stunts, and jumps are very creative, and I was quite impressed by how *calculated* everything is. There were a few places where a jump seemed impossible at first glance, but once I figured out how to get the right speed, everything flowed smoothly.
I encourage everyone reading to download this track and check it out--it's very cool.