Finished the track in 12min, here's the replay:
drop.io 1ec81zjI would suggest getting more variety into the track, trying out some more block combinations. Right now it's 95% driving on platform blocks
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When having done that I would also recommend extending the track length and adding better scenery. Right now it looks very basic and cubic. Maybe a bit blockmixing would help there
Also there was one checkpoint which could have been taking the wrong way. After one of the first cp's there a stunt where you have to crash against the wall to get up to the street on the right side. You can also take the left side though...and then you will miss a cp. Fixing that would be good...