by garfyeti » 22.06.2013, 11:54
I know that shadows have to be computed, you had to compute them in TM1,but what is it about TM2 that makes everything dark. If I do as you suggest that means anything that I build is limited to sunset or night moods. If you can drive a track without computing shadows after you have built it in order to validate it, surely you can drive it with the same lighting conditions in-game. Is it not just a case of saving the file with those lighting conditions, i.e. a generic blank lightmap. I know that it defeats the object of TM2's better graphics and lighting, but at least the maps would be playable in all moods and without the need for extra lighting. ?(