I've got a small MT problem that I'd like some advice on.
At the end of my latest Story RPG I have an MT clip which does a few things then fades to white as you hit the finish line. I have a trigger on the finish line that starts another clip to carry on the white and does a few other things too (sorry, no spoilers for you, it's a surprise.)

The problem.
When I drive the MT from the last cp it works perfectly, but when I validate the track from the start, the clip that triggers on the finish line doesn't run, the fade to white stops and the finish line is shown, completely destroying the climax to the story. Testing changes for this is a pain from the start as I have to run the whole track and that takes 15mins

Any suggestions on what I'm doing wrong? Have I got the trigger in the wrong place (It's in the 'in game' MT section, not 'end of race' section)? The End of game MT section is empty.
Thanks for any help.
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