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Multiples music in one RPG

PostPosted: 06.01.2011, 18:15
by dose
Hi, in the mt im working on now, i need to put 7 differents soundtrack in one rpg.

So let say i want to have music #1
form cp #1 to #10
then have music #2
from cp #10 to #16
ETC....

So my point is;

How can i have a loop of each song during the time I want, but without the trigger "off music or restart" again on each other checkpoints fallowing the first trigger "with music start" ? :dash:

ps: all the cp have a trigger so i "can't just leave the other checkpoints without triggers.

PostPosted: 06.01.2011, 19:32
by trunks_11
I know this problem when i work with music. The poor thing is, it is impossible to make more then 1 music which only makes loops and this one hasn

PostPosted: 07.01.2011, 04:30
by dose
Thanks Trunks! that's what i thought :(

PostPosted: 07.01.2011, 11:08
by Igntul
well actually stupidtul didn't notice that, because he tried with small sounds which even if they don't loop, they don't look too bad.. i think.. look Netherworld, it has got a different "soundtrack" per every cp..
sorry guys, but this technique wrks fine only with small sounds...