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portal checkpoints

PostPosted: 29.12.2014, 00:30
by Birdy81
i have seen on many track people doing portal checkpoints ,starts and finishes, are these done thought the media tracking or do i have to use a macro block?

Re: portal checkpoints

PostPosted: 29.12.2014, 06:36
by ZiZa
hi!

if you mean CPs which teleport you on respawn, those are custom objects which have to be embedded into the track, most of them created by maxi.
We dont include them into the default blocks because they are very tricky/hard to use(you cant, for example, see where you will respawn in the editor)

if you want something like this in your track try and contact maxi, maybe he can help you

greetings, ZiZa

Re: portal checkpoints

PostPosted: 29.12.2014, 07:32
by Birdy81
thankyou ziza i will cheers mate

Re: portal checkpoints

PostPosted: 29.12.2014, 12:16
by maxi031
Hey Birdy81, these are indeed experimental objects that i did not publish, but you can use them in your track if you wish.
You can get them here: https://dl.dropboxusercontent.com/u/11796649/CustObjects/Maxi031_Objects.zip
Maybe you will find good use for them. :hehe2: