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Help with Mediatracking

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Help with Mediatracking

Postby Brainmaster » 09.07.2010, 16:55

My map for the contest is finished and I'm currently working on the MT on the backwardparts.
And I want to know if there is any possible way to disable the "drive backwards" message, when the driver gets to the next cp and map continues driving forward. (in my map there is a jump where if you miss the landing you'll land on a place where the backwards message shows up)
And time is running from me since the deadline is close so I need help ASAP!!! (please)
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Postby Shortz » 09.07.2010, 17:43

couldn
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Postby Brainmaster » 09.07.2010, 17:56

I'm afraid the gap isnt big enough for that. And besides, the jump is a "wallbouncejump" so putting a block there would almost ruin the jump....
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Postby Vklf » 09.07.2010, 18:53

Hmm maybe put empty MT-blocks in the gap, and then at the backwards part use Not Triggered Yet function

So the message does only display if you did not fall from above

(Guess this only work if the jump comes later than the backwards part)
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Postby Brainmaster » 09.07.2010, 19:18

It sounds like it could work, but how do i use "Not Triggered Yet" function with the backwards part?
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Postby Brainmaster » 09.07.2010, 19:20

I mean: If i use "Speed >" then there is no way of putting "Not Triggered Yet" there too...
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Postby Vklf » 09.07.2010, 19:32

Hmm let me draw something

I can't rly think of anything better than this :S
Last edited by Vklf on 09.07.2010, 19:45, edited 1 time in total.
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Postby Brainmaster » 09.07.2010, 20:05

I realized my jump and gap wasn't any big at all (just over one clip xD) so what i did: I removed the one clip and left it without any backwardsMT - put a NTY trigger on the cp after backwardspart - and linked it to a clip i put on the one spot i removed backwardsMT displaying something else than the BackwardsMT (my brain hurts xD)

Anyway, I managed to fix it (although its still very unpredictable) Thanks for your help vklf
And you'll see the MT when map is released soon :)
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Postby Vklf » 09.07.2010, 20:57

Ooooh the jump is in orthogonal direction to the backwards part !
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